The Cutpurse

Philosophy: 
"X."

The Commoner who follows this path is a survivor and has generally gotten by through malfeasance and trickery. Those who follow the veil can spend one threshold to do the following:

The cutpurse can use a 'right in the x' call on a human target in relation to dirty fighting, like stabbing a knife in someones leg or pretending to throw dirt in the targets eyes. Really sell the blow, if it doesn't follow real world logic, the target need not take the call!

T<meta />hey can even learn and use skills or rites that let them engage in all manner of malfeasance.

The Cutpurse Skills and Formula

Theft (2) (Gather a food item card after sneaking around, or casing a joint)
Larceny (4) (Gather a random item card after sneaking around, or casing a joint)
Heist (6) (Create a plan and grant team members a free ability use so long as they stick to it.)

The Cutpurse

Mutvia GM_TDH GM_TDH